MAFIA: THE OLD COUNTRY PATCH NOTES
Read the most up-to-date Patch Notes for Mafia: The Old Country, including an archive of previous patches.
December 2025 Update Notes – Dec 4
This new update for Mafia: The Old Country addresses several issues reported by the community. We will continue to monitor feedback and plan to include more improvements in future updates. Thank you to everyone who has reported any issues and helped make the experience better for all players.
Save Game
- Addressed a reported issue causing progress to sometimes be lost when using Replay Chapter after increasing the difficulty and quitting the game.
Consoles
- Addressed a reported issue on Xbox and PS5 that causes the player to lose functionality while using the Photo Mode after a controller is disconnected.
PC
- Addressed a reported issue on PC that could cause Frame Generation to be disabled after executing specific menu transitions.
- Additional stability fixes.
Free Ride Update – Nov 20
Mafia: The Old Country's Free Ride Update is now live, adding a new mode, new challenges, new items to collect, and much more in a free update for all players.* Free Ride mode, which fully replaces the old Explore mode, features new Race and Combat Challenges to take on while you explore the Valle Dorata at your own pace. The Free Ride Update also includes new weapons, Charms, cars, and outfits to collect, as well as new features like First-Person Driving, Photo Mode, Cinema Siciliano, and Classic Difficulty, all of which can be used in both Free Ride mode and the main story campaign.
Below, you'll find some highlights of the biggest additions in the Free Ride Update, along with a list of additional improvements and changes. Make sure to read our Free Ride Update article for full details.
The Free Ride Update has been a labor of love from everyone at Hangar 13, and we can't wait for you to traverse the landscape in any direction, take on all the new Challenges, and play with the new features. Thanks so much for your continued loyalty and support; we hope you enjoy returning to the Valle Dorata.
*Base game required. Some content requires unlocking via gameplay.
Free Ride Mode
Free Ride offers new ways to experience Mafia: The Old Country's vision of 1900s Sicily, letting you explore the environment at your own pace and take on a series of new Challenges. This mode is focused primarily on new gameplay content and does not have any bearing on the narrative aspects of Enzo's journey.
That said, Free Ride contains a variety of Challenges that are unlocked based on your main story Chapter completion. You can jump between the campaign and Free Ride via the pause and main menus as you make your way through the story, or you can wait until you've finished every Chapter so you can embark into Free Ride with all starting Challenges available; the choice is yours. Challenges come in two main varieties, racing and combat, each with their own sub-categories; you can find full details in the Free Ride Update article.
Cinema Siciliano
Cinema Siciliano is a dramatic new mode designed to immerse players even further into the era by evoking classic Italian cinema. Experience Mafia: The Old Country as though it was shot on a turn-of-the-century soundstage, with a moody black-and-white visual treatment, convincingly vintage-sounding audio, Sicilian VO set by default, and more clutter-free contextual UI for a more cinematic feel.
Classic Difficulty
Hone your skills and test your mastery of combat, stealth, and driving by playing the main campaign or Free Ride mode on Classic Difficulty, where enemies are deadlier, health regen is sparse, and unspent bullets are lost when you reload.
Photo Mode
Mafia: The Old Country's stunning Sicilian countryside practically begs for players to photograph it, and now you can. Photo Mode—one of the features most requested by fans—lets you pause the action with the push of a button, capture those beautiful vistas and harrowing mid-firefight moments, then share them online or with friends.
New Features
Free Ride mode
Explore has been renamed to Free Ride and can be accessed directly from the Main Menu once you've completed Chapter 2.
- New races and combat Challenges will appear on the Free Ride map as you progress through the story. Players who have already finished the story will have all the starting Challenges unlocked, but some harder Challenges require that you complete a previous Challenge.
- Each Challenge can be completed at three increasing reward tiers, netting you increasing amounts of Dinari (the in-game currency that's earned via gameplay) to spend at Pasquale's store. New items unlock in the store as you progress through Challenges, which unlock in sequence; play them all to get the best rewards.
- Car & Horse Races: Seek out Pasquale to initiate car races, or find Gaspare if you'd rather race on horseback.
- Circuit Race (3 Challenges): Get behind the wheel of your fastest car and complete a set number of laps around the track ahead of competing drivers.
- Road Sprint (3 Challenges): Race against multiple opponents across the Valle Dorata in these challenging point-to-point races.
- Time Trial (6 Challenges): Try to beat the clock and your previous bests as you barrel through these courses without opponents getting in your way. Checkpoint Time Trials take place across a set path, while Freeform Time Trials challenge you to find the fastest possible route between two points.
- Horse Race (3 Challenges): Gallop faster than the opposing riders in these intense lap races that require smart use of your spurs.
- Combat Challenges: Speak with Valerio to take on these combat-focused Challenges.
- Standoff (5 Challenges): Enzo must survive multiple waves of hostile guards, bandits, and soldatos in the horde mode gauntlets of timed Standoff Challenges. Killing your attackers and looting stopwatches off of high-value targets adds precious seconds to the clock as you fight off each wave of bloodthirsty enemies. You'll have to manage your weapons, resources, and positioning in these increasingly desperate firefights.
- Assassination (4 Challenges): Put your stealth skills to the test in timed Assassination Challenges. Sneak around a fixed location, execute your target, and try to escape with your life. Along the way, you have the option to crack any safes you find to improve your score.
Cinema Siciliano
- Sicilian-language dialogue and subtitles
- Vintage film grain and moody black & white color grading
- Authentic audio treatment with hiss, crackle, and warmth of old reels
- Contextual HUD for minimal on-screen UI
Classic Difficulty
- Increased difficulty of combat, stealth, and driving
- More realistic handling and looting of ammunition
- Limited health regeneration
- Fewer HUD indicators
- Some aim assist options are disabled
Photo Mode
Photo Mode can be accessed any time during gameplay via the pause menu. Capture Mafia: The Old Country through a cinematic lens with a suite of creative tools:
- Freely movable camera for dynamic composition
- Adjustable brightness, contrast, saturation, tilt, field of view, focal distance, aperture, and zoom
- Control over vignette, film grain, and film scratch effects
- Apply preset filters with adjustable intensity
- Option to show or hide on-screen characters for cleaner shots
First-Person Driving Camera
Officially supported for the first time in franchise history, First-Person Driving is now an option in Mafia: The Old Country. Experience the Valle Dorata from the driver's seat in the most immersive way possible, including new detailed car interiors and a close-up view of character animations. You can toggle between camera views at any time while driving.
New Items to Unlock
New vehicles, weapons, outfits, and charms have been added to the game and can be purchased with Dinari after completing specific Challenges.
- 16 new Outfits (& 3 new Hats that can be equipped with any outfit)
- 4 new Knives
- 3 new Guns
- 3 new Charms
- 2 new Cars
New options:
- Sundial: While exploring Sicily in Free Ride mode, you have the power to shift the weather via the interactable sundial found in the Vineyard and Enzo's apartment. There are four options to choose from, giving the freedom to explore (and take gorgeous shots in Photo Mode) in whichever atmosphere you prefer:
- Sunrise
- Afternoon
- Foggy
- Ashfall
- Expanded Accessibility Options:
- Swap Sticks - Added an option for players to swap the functionality of the left and right controller sticks.
- Reticule Opacity - Added options to change the reticule opacity and color to enhance visibility.
- Throwing Arc Opacity - Added options to change the opacity and color of the throwing arc.
- On-Screen Damage Effects toggle - Added an option to allow players to turn off blood and gas overlays and directional indicators.
- Added support for Adaptive Triggers (PS5) for weapons.
Gameplay
- Addressed reported issues where reloading the last checkpoint during certain horse riding or car driving sequences would sometimes load Enzo without a pistol.
- Addressed reported issues where Enzo's horse could get stuck trying to reach its destination in Chapter 4.
- Addressed a reported issue causing players to get stuck after vaulting over a stone wall while trying to reach the sniper's nest in Chapter 12.
- Addressed a reported issue causing the player to become stuck in a squeeze-through in Chapter 10 if the game is running at 120+ frames per second.
- Addressed a reported issue causing Enzo's horse galloping animation to not be adjusted to its actual speed, making it look like it's sliding.
Visuals
- Addressed an issue causing some textures to become stretched and erratic during Chapter 3.
UI
- Various UI fixes and improvements.
Audio
- Addressed various instances of mismatched or missing SFX.
Performance & Stability
- Addressed instability when skipping cutscenes across the whole campaign.
- Various stability and performance improvements on all platforms.
Steam
- Addressed a reported issue causing a ghosting effect to appear when playing the game with FSR4 enabled.
- Addressed reported instability when using DLSS+DLAA graphics settings on some GPUs.
September 2025 Update Notes – Sept 22
This new update for Mafia: The Old Country addresses several issues reported by the community. We will continue to monitor feedback and plan to include more improvements in future updates. Thank you to everyone who has reported any issues and helped make the experience better for all players.
Gameplay
- Addressed a reported issue causing a trinacria to fall through the map, making it impossible to collect.
- Addressed a reported issue allowing players to buy the fox statue in Pasquale’s without enough dinari, preventing The Collector achievement/trophy from being unlocked.
- Addressed a reported issue causing the True Soldato achievement/trophy to fail to unlock at the end of the campaign if the player changed the difficulty to Medium and immediately back to Hard in the Pause Menu at any point during the playthrough.
Performance
- Various stability and performance improvements on all platforms.
Visuals
- Addressed pixelated shadows visible in the factory during Chapter 9.
UI
- Various UI fixes and improvements.
Audio
- Various audio fixes and improvements.
Platform-Specific
PlayStation 5
- Various stability improvements.
Steam
- Addressed a reported issue causing "Sprint" to fail to be remapped if it’s set to "Hold."
- The input mapping menu now allows you to bind several actions to the same key in order to match the default key bind layout.
August 2025 Update Notes – Aug 28
We're rolling out an update for Mafia: The Old Country that addresses a wide range of reported issues and improves stability on all platforms. We appreciate your patience as we make these refinements, and we want to thank everyone who has given feedback and helped make the experience better for all players.
Gameplay
- Addressed various instances of companion characters like Luca, Cesare, and others not performing required actions, resulting in blocked progress. If you encounter this issue, reloading your last checkpoint should resolve it.
- Performing a takedown on a specific guard is no longer a requirement to complete the objective in the Customs Warehouse in Chapter 3 if the player is able to avoid it.
- Addressed reported instances of invisible collisions present in unwanted locations.
- Addressed reported instances of missing or misplaced combat covers.
- General improvements to Enemy AI reaction timing, pathing, and behavior.
- General improvements to Friendly and Neutral NPC pathing, animation, and behavior.
- Various gameplay fixes and improvements.
Visuals
- Addressed reported ghosting issues during certain cinematics when using upscaling.
- Visual improvements to cinematics on ultrawide displays.
- Improved hair physics behavior in various cinematics where flickering could sometimes be observed.
- Visual improvements on various cinematics lighting, VFX, popping, and clipping.
- Various visual fixes and improvements.
UI
- Addressed a reported issue causing the Main Menu background to revert to its initial state when starting a new story playthrough after completing it for the first time.
- Improvement to contextual HUD functionality.
- Addressed several reported instances of missing subtitles throughout the game in all languages.
- Various UI fixes and improvements.
Audio
- Addressed several reported instances of audio (music/ambient/VO) not playing throughout the game.
- Addressed several reported instances of mismatched audio and subtitles throughout the game.
Animation
- Addressed several reported issues of animation popping, warping, and misalignment.
- Addressed several reported instances of Enzo or NPCs being stuck in animation states.
- Addressed several reported instances of incorrect animations playing during conversations.
- Various fixes and improvements to Animation.
Localization
- Addressed the “Protection Agreement” note which contained repeated words.
- Addressed reported inconsistent translations across all languages.
Platform Specific
PlayStation 5
- Various stability improvements when playing on the PlayStation 5.
Xbox Series X|S
- Various stability improvements when playing on the Xbox Series X.
- Various visual and stability improvements when playing on the Xbox Series S.
Steam
- Addressed a reported issue causing DLSS Frame Generation to randomly stop functioning during gameplay, requiring a game restart.
- Various stability and performance improvements on the PC version.
PC Hotfix Patch Notes – Aug 20, 2025
As we continue work on a larger post-launch Patch, we have another small PC Hotfix Patch that addresses reported issues to improve stability. You can expect the more comprehensive patch soon.
Cinematics
- Set the default value for Cinematic Framerate to Unlimited instead of 30FPS for new players. If you have already played the game, you should change this setting manually via the Graphics menu.
- Improved performance during cinematics transitions when using Unreal TSR.
Performance
- Additional improvements to stability.
PC Hotfix - Aug 13, 2025
A huge thank you to everyone who's been playing Mafia: The Old Country and sharing your feedback with us. We're actively working to address reported issues—and while that work is ongoing, we're rolling out this small PC Hotfix Patch that specifically addresses a visual hitch on certain graphics cards. You can expect a more comprehensive patch soon.
Graphics
- Addressed a reported issue where ground textures were missing when playing on certain series of graphics cards.
NOTE: This hotfix went live at approximately 6:00 AM PT / 3:00 PM CEST.
Day 0 Patch Notes – Aug 7, 2025
Welcome to the Family. In tandem with the launch of Mafia: The Old Country, we're releasing a Day 0 Patch that we strongly recommend downloading before you begin Enzo's journey. It features numerous enhancements to technical performance, particularly on PlayStation 5 Pro, as well as added features and various improvements that apply to all platforms.
New Features
PS5® Pro Enhanced Support
- Higher dynamic resolution in both Quality and Performance modes
- Support for Variable Refresh Rate
- Support for 120Hz displays
- Increased Cinematics Frame Rate
Increased Cinematics Framerate on PC
- New option in the Graphics Settings to allow players to choose cinematics framerate between 30, 60 and Unlimited FPS
Contextual HUD option
- The Contextual HUD option lets you immerse yourself in an even more cinematic experience, where HUD elements are hidden by default.
- You can make the hidden HUD elements reappear for a few moments by pressing the Ping button.
- This option is recommended for a second playthrough or experienced Mafiosi.
Gameplay
- Many improvements to AI behaviors in stealth and open combat.
Visuals
- Many improvements to environment visuals stability.
- Added an option to allow equipping DLC outfits during the story. Use at your own risk; this feature may create some narrative dissonance as some story cinematics rely on a specific outfit to work both narratively and visually.
UI
- Improvements to the translation of many localized text lines across all languages.
Audio
- Many improvements to the timing of voice over lines in cinematics across all languages.
Miscellaneous
- General improvements to framerate and stability.



